JJAADA ACADEMY


Course Summary

2009
 


COURSE MENU: - Click Course Title below to view the summary.

Courses - A to Z
(All students should attend the Foundation Courses during their program at the Academy)

 


INTERIOR DESIGN
Tutor


1.1 Setting up yourself as an interior designer. Your design office. The practical legal side.
1.2 The day-to-day running of the business.

2.1 Finding clients – taking a brief.
2.2 Interpreting the brief, dealing with the client, the project.
3.1 Sourcing/ contractors/ other professionals.
3.2 Fees, costings, contract or letter of appointment.
4.1 Expertise in recognising curtain fabrics/designs, upholstery materials.
4.2 Expertise in recognising wall finishes/coverings, flooring/carpets.
5.1 Putting together what is needed from the brief.
5.2 How to instruct the contractors/provisional costs.
6.1 How to prepare yourself for a professional presentation plus visual aids: mood boards, sample boards.
6.2 Dress rehearsal for the final presentation.


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Watercolour Painting Skills 1

WATERCOLOUR SKILLS - OVERVIEW

This course will teach the skills needed to learn the seductive art of watercolour painting. Watercolour can be used to make inspiring presentations for prospective clients. Not only is watercolour a useful medium for building a portfolio of work, but also the medium functions as an effective tool in helping students understand the formal elements of design (colour, form, line, texture, light). A solid understanding of these elements is the building block on which great design is created. Watercolour is an accessible vehicle to explore these themes - often producing stunning results within weeks.

The course will be structured in such a way as to teach important principles of design while helping students learn how to manipulate watercolour paint. Each day will start with exercises designed to explore a different formal element of design, and finish with applying these principles to a landscape or an interior. At the end of the course students will have started to build a portfolio of images of the built environment and / or landscapes in watercolour paint.


COURSE OUTLINE

Week One: INTRODUCTION
Introduction: Formal Elements of Design and Watercolour Painting
• All elements of painting introduced to students: colour, form, line, perspective, light, texture
• Explorations of each of these elements within abstract compositions.
• Brush strokes exercises
• Introduction to washes
• Wet on wet technique landscape painting

Week Two: COLOUR
Colour in Watercolour Painting
• Colour theory lesson. subtractive /additive
• Colour wheel exercises
• Mixing colour exercises
• Colour and emotion explored
• Painting an interior using principles of colour

Week Three: FORM
Form in Watercolour Painting
• Circle/ triangle/ square exercises
• Further exercises with washes
• Painting a space with the principles of form using washes

Week Four: LINE AND PERSPECTIVE
Line and Perspective in Watercolour Painting
• Line: weight/style/direction
• Perspective: depth, space, colour, transparencies
• Painting a landscape or cityscape using principles of line and perspective

Week Five: LIGHT
Light in Watercolour Painting
• Light and shadow
• Creating mood through light
• Painting a landscape using principles of light

Week Six: TEXTURE
• Special effects
• Texture
• Final painting created using all elements.

Supplies List:

Set of watercolour paints
A plastic palette
At least four good watercolour brushes – from sizes 1 to 12.
One large brush for washes
Watercolour paper size approx. 10” by 14”. Ideally in a block


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Drawing Skills - Tutor

DRAWING SKILLS - OVERVIEW

This programme of lessons is devised to orientate drawing skills towards interior design. Whether the student has an art degree or has not drawn since early school makes no difference. The lessons have been carefully devised to cover all aspects of creative drawing that will enable the student to become a confident, creative designer. Towards the end of the course student's work should be of a standard to show in their portfolio. They should also be able to sit with a client and be able to draw out ideas freehand. A designer is only limited by his / her own imagination, which will be greatly expanded by the mastery of relevant drawing skills. It is greatly recommended that the students also attend the watercolour skills class in order to interpret these drawings into full colour renderings.

DRAWING SKILLS 8-10 weeks course.

Module 1 of 10 - HOW TO BEGIN
Students will learn, with the use of reference points and "sighting" how to represent what they see. With the use of special exercises they will magically draw ellipses and circles freehand. By the end of the lesson they will have drawn various objects in 3 dimensions.

Module 2 of 10 - STILL LIFE - THE BASICS ACHIEVED
In this lesson the students will learn how to relate one object to another. By the end of the session the student will have achieved an entire still life composition.

Module 3 of 10 - SHADING TECHNIQUES
The student will learn 5 different shading approaches. They will learn to shade a sphere and look at how lighting affects shading. They will then apply these exercises to the shading of a still life of two apples.

Module 4 of 10 - DRAWING SURFACES
An arrangement of objects will be drawn which will include reflective surfaces, metallic surfaces, shadows etc. The student will incorporate these into a still life.

Module 5 of 10 - ONE-POINT PERSPECTIVE
One point perspective explained and by end of session each student will have achieved 6 different drawings of an interior using one-point perspective.

Module 6 of 10 - A KITCHEN INTERIOR
By the end of the lesson the student will have achieved a drawing of a complex kitchen interior. This will include all the fittings, tiled floor, work units, tables, lighting etc.

Module 7 of 10 - FURTHER ONE-POINT PERSPECTIVE OF INTERIOR
The students will have been encouraged to bring in photographs or drawings of their own homes, or from any other source including magazines. These will be drawn up in perspective by the end of this session.

Module 8 of 10 - UNDERSTANDING 2-POINT PERSPECTIVE
2-point perspective exercises given. At the end of the session a 2-point perspective drawing of lounge\waiting room will be achieved. They will also see what can be achieved by altering the horizon line.

Module 9 of 10 - MULTI-POINT PERSPECTIVE\ FURNITURE
By the end of the session the students will be able to place chairs and various pieces of furniture in perspective. Although they will all be using the same horizon line they will be using differing vanishing points.

Module 10 of 10 - RENDERING OWN PROJECT
Students should bring their own projects to be drawn-up. They will be at a standard to present to clients or employers. These drawings should be collected towards a presentation portfolio.

These lessons can continue as the student wants to progress.

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AutoCAD


An introduction to AutoCAD Version 2002/2004

The course is set around sessions so students can learn at their own pace.

AUTOCAD MODULES CONTENT

Autocad for Beginners

Autocad for Intermediate Students

Autocad Workshops

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AUTOCAD/COMPUTER AIDED DESIGN (CAD 1 & CAD II & III)) -


Course: Computer Aided Design ( CAD I )

Course Content/Description:

This course is an introduction to Computer Aided Design/Drafting (CAD), using
AutoCAD or Microstation. The course is aimed at people wishing to gain experience
with AutoCAD or Microstation. The knowledge gained can be applied over a wide
range of disciplines including mechanical, structural, civil and architectural drafting,
surveying (mapping) , graphic arts and interior design.
At the completion of the course students should have gained sufficient skills to be
able to produce 2D drawings (plans, elevations,sections) relevant to their own
specialty or discipline.

Additional Information

Content:

. Introduction to CAD systems, basic line work
. Use of basic drawing entities, introduction to editing
. Using layers, using different line types
. Dimensioning and annotating drawings
. Pattern filling (hatching)
. Producing hard copies (plotting, printing)
. Storing standard shapes as blocks
. Final project

Minimum Entry Requirements

No prior knowledge of computers, CAD, or AutoCAD will be assumed.

Basic understanding of technical drawings and drafting.

Consistent attendance pattern is advantageous.


Course: Computer Aided Design ( CAD II & III )

Course Content/Description:

The course is aimed at people that have basic (CAD II ) or intermediate
(CAD III) experience with AutoCAD or Microstation. The knowledge gained
can be applied over a wide range of disciplines including mechanical,
structural, civil and architectural drafting, surveying (mapping) ,
graphic arts and interior design.

At the completion of the course students should have gained sufficient
skills to be able to produce 2D or 3D drawings (plans, elevations,
sections, fly through, animation and still images) relevant to their own
specialty or discipline.

The course can be tailor made to suit individual design needs.

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PAINT FINISHES

BRIEF CV

A Brazilian-born Spanish artist who came to London twenty years ago. Growing up in Spain from the age of eight, he was influenced by the movement of the flamenco dancer, bullfighter and the movement of local street life from the perspective of a visiting American painter to his home town of Malaga.
Artists today use a variety of media through which to convey their ideas. This course uses sand because it is at the core of our own environment and is at once something visible and invisible. It is beneath our cities' pavements and yet visible in the cracks, beneath the sea and on the beach.
Our Artist has worked and collaborated in the last twenty years for Interior Designers in different countries of Europe, he has worked extensively on commissions worldwide and some of his recent work includes Airport Terminals, Yacht Interiors, Churches, Hotels, Theatres, to one of commissions for private clients. He exhibits his artwork in different galleries and museums around the world.

COURSE – Painting and Paint Finishes

Gilding, Sponging, Ragging ,Rag Rolling, Cheese Clothing ,Stippling , Colour Washing, Dragging And Stippling ,Marbling ,Wood Graining ,Stucco Venetian, Ageing and Antiquing, Lacquer, Crackle Varnishes, Tile Mosaics, Pebble Mosaics ,Big Scale Paints, Murals, Trompe L'Oeil, Paints on Silk Fabric, Framed Pictures ,Screens, Pigments etc.


Modules 1-11

Module 1 Special Effects; On the walls, Sponging On-Off, Mutton Clothing, Rag Rolling, Stippling, Color Washing, Flogging

Module 2 Marbling Effect

Module 3 Wood-Graining Effect

Module 4 Lacquer, Gilding, Crackle Varnishes, Ageing and Antiquing

Module 5 Tiles Mosaics

Module 6 Pebble Mosaics

Module 7 Paint on silk

Module 8 Basic perspective for interiors

Module 9 Acrylic techniques

Module 10/11 Big scale painting on canvas & trompe l'oeil

 

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Web Design

Intermediate to advanced development open session
For intermediate to advanced development of projects in web and flash this session is for problem solving and development with individual input. All parts of development may be discussed either as group or individuals. Please help by being patient if another student is in consultation.

Web Design Modules

This content is subject to change

Introduction to web design

Lecture
Introduction to Web Design general discussion, questions and answers
Basic website layout and why it is setup this way.
Discussion on student project what ideas and how to implement them
Workshop
Introduction to HTML and Dream Weaver basic setup and build a basic site

Student Achievement
Student will be able to open and setup Dreamweaver and produce a basic site including links
Will include Index page

Homework
1. 100 words of what the web site is they want to produce and why
2. Produce a basic website as with workshop

What is good design?
Lecture
How to produce a Mood Board or Ideas Box
Why product this as a beginning
Getting a domain and web server
What is Good and Bad Design?

Workshop
Table manipulation
Importing images and text
Background images

Student Achievement. Students will be able to produce a mood board. Increase knowledge of visual look a website can have using tables and images.

Homework
1. Production of a Mood Board or ideas Box dependent on idea
2. Redevelop basic web site with images and tables

Image Manipulations

Group Work
Reading of a Mood Board or Ideas Box (Homework)

Lecture
What is good Navigation and site maps and production of good Image practice why?What is DPI?
What are raster and vector images?

Workshop
Image Manipulation
Reducing a large image down correctly for best results

Introduction to Fire works and Photoshop

Student Achievement
Student will be able to produce well constructed and reduced images will have basic knowledge of Fireworks and Photoshop.

Homework1. Producing sit a map and developing ideas
2. Also 2 sites that reflect their ideas and 2 that are totally not what they want?

3. Web site
Add reduced images and to basic website as work shop

Basic Graphical Website

Group Work
Critic of ideas and presentation of 4 sites by student (Homework)

Lecture
How the internet actually works: social and current context
Roughing out a website ( Project Planning)
Workshop
Production of a Basic website for Photoshop to DreamWeaver via fireworks
Rollovers

Student Achievement
Student will be able to produce a basic graphical website for Photoshop design to DreamWeaver live production.

Homework
Produce 3 visual layouts for final project design, home, contact and one other page.

Writing for the web

Group Work
Critic of ideas (Homework)
Lecture
Writing for the web
What is a style, text conventions, legibility, hypertext, typography and optimising for Google and other search engines?
What are frames and why use them?

Workshop

CSS style sheets
Anchor points
Other Behaviors

Student Achievement
Student will be able to understand about the necessity for text and how to implement style sheets
Homework
Develop basic ideas for final project and attach CSS style sheets to them

Web optimisation

Group Work

Problems and analysis of Project Work

Lecture
Meta Tags optimising for search engines and publicity
What is JavaScript and other scripting languages.

Workshop Implementing JavaScript
Frames

Student Achievement
Student will be able to able to search and implement pre-produced JavaScript and understand Frame layout

Homework

Develop further development of final project and attach CSS style sheets to them

Web other

Group Work
Problems and analysis of Project Work

Lecture Advanced layout and manipulation of ideas
That is a Database
Inserting flash and other mediums

Workshop
Start implementing web site design and production

Student Achievement
Student will be able to other formats and how to acquire advice and help

Homework
Finalisation preparation for final project

Final Presentations
Lecture
The future of the web

Workshop
Project finalisation and full presentation of project

Student Achievement
Fully working and live website

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Digital presentation two sessions in Powerpoint and Flash

Introductions to PowerPoint Presentation

Workshop
Use basic PowerPoint and templates

Homework
Production of a basic PowerPoint presentation using information provided

More advice use of PowerPoint

Workshop
Use implement PowerPoint and presentation


Flash Digital presentation

Introduction of Flash for Digital presentation

Lecture
What is flash and how can it be used for a digital presentation

Workshop
Simple animation and use of time lines.

The drawing layout
What is a simple and layers
Motion and other formats

Homework
Produce 2 Ideas for project

Flash animations for Digital presentation

Lecture
How to develop and plan a Flash Project

Workshop
Re introduction to flash motion and further development in motion and interaction.

Importing images
Exporting flash movies

Homework
Produce 2 Ideas for project

Flash for the web for Digital presentation

Lecture
Producing a storyboard

Workshop
Further animation techniques and production

Homework
Produce graphical presentation as storyboard for project

Flash advanced animation for Digital presentation

Lecture
Presenting your project
Workshop
Producing a project
Animated navigation of flash

Homework

Start implementing ideas into flash project

Final Presentations

Workshop
Project finalisation and full presentation of project

Student Achievement

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Tutorials - Senior Mentor

Tutorials are based on individual practical projects particular to each student. The projects are developed from two sources:

1. Real client based projects as obtained from either the students projects or from ADA
2. Virtual projects designed by the student + tutor in collaboration to provide an idealised version of a project particularly favoured by the student.

The range of project subjects is infinite encompassing any design format:
Architectural, landscape, interior, furniture, product, lighting, exhibition, graphics, branding, etc.

Students are encouraged to attend also for support, research, development and critique / evaluation of their current areas of activity & study within the school.

The basis for the format is co-design team in practice i.e. learning by practice as a lead or co designer. Students attend by individual organisation at their preference. Individual programmes are planned in collaboration with the Tutor.

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Kitchen Design/Bathroom Design

Kitchens

Module 1:

Kitchen as a heart of a house
Kitchen layout, ergonomics principles
Units, surfaces, materials
Appliances
Work with clients
Practical part: role-playing, designer meeting a client

Module 2:

Kitchen drawing
Lines, scaling, shadings, etc
Technical drawings
Pricing
Practical part: students to create their first basic kitchen


Module 3

Showroom visit

Working in retail
Sales pressure and expectations
Variety of jobs
Administration
Customer care


Module 4

Practical part: Exam

Exam results
Discussion
Why to work in Kitchens and Bathrooms
How to look for a job
How to impress a potential employer
Future in Kitchen Design

At this stage successful students should have understanding of kitchen design, have enough knowledge to face clients and potential employers.

Bathrooms

Module 1:


Bathrooms as a place of hygiene and pleasure
Bathroom layout
Components
Basic plumbing points
Practical part: role-playing, designer meeting a client

Module 2:

Bathroom drawing
Lines, scaling, shadings, etc
Pricing
Practical part: students to create their first basic bathroom


Module 3

Showroom visit

Working in retail
Sales pressure and expectations
Variety of jobs
Administration
Customer care


Module 4

Practical part: Exam

Exam results
Discussion
Why to work in Kitchens and Bathrooms
How to look for a job
How to impress a potential employer
Future in Bathroom Design

At this stage successful students should have understanding of bathroom design, have enough knowledge to face clients and potential employers.


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Photoshop

Why use Photoshop?

Brief history of basic traditional photography methods and processes in relation to compositing photographs using masking and double/multiple exposure methods to give us an understanding of where Photoshop has come from and how this and equivalent technologies have evolved in a digital medium.

Beginner Level

Introduction
Photoshop was originally developed as a digital solution to the traditional technologies, and the skills and processes used to select and manipulate areas in Photoshop are very similar to preceding technologies in a number of ways.

Application Overview
Starting the application
Opening files from the hard drive, and opening new files
Saving files, and choosing file formats
File Management and Backing up Files Overview
RAM and Hard Drive requirements
Use of Memory Stick to save files on the move.

Resizing Images
Understanding resolution and pixels
Photoshop is a combination of raster and vector explained.
Vector vs. Raster (i.e. pixel) based images
Anti-aliasing
Understanding dpi for different media
72 dpi web and screen based work
300 dpi print

The Photoshop Workspace
Toolbox, palettes, hiding and docking palettes
Setting general preferences

Quick overview of Photoshop Preferences and colour Settings
Monitor Calibration

Navigation

• Views
Standard Screen Mode
Full Screen Mode with Menu Bar
Full Screen Mode
Getting around, and viewing images using the Navigator palette
Zooming in and out
Using the Hand tool
• Using Guides

Document Workspace
• Increasing canvas size
• Cropping images
• Guides and Zooming
Zooming In
Zooming Out
Fit on Screen
Actual Pixels

• Notes on Keyboard Shortcuts

Using Rulers, Guides and grids to layout compositions.

Working with Layers
The Layers Palette
Creating, viewing, reordering, linking, and moving layers
Importance of Layer Order in composition
Background layers and regular layers
Keeping elements on individual layers for maximum flexibility and experimentation.
Locking layers
Building a composite image with layers
Applying effects to layers
Deleting and merging layers
Organising artwork on layers
Creating and viewing layers
Selecting & removing artwork on a layer (dragging layers to trash)
Rearranging layer order
Changing the opacity & mode of a layer
Advanced Layer Techniques
Maintaining control of your layers using Layer Sets.
Basic Layer Blending
Saving files

The Tools (and Options) palette
Each tool in the tools palette can be edited using the options palette.

The Move Tool
The difference between moving pixels and moving selection outlines


Working with Selections
Selection Tool overview Marquee, Elliptical Selections
Magic wand & Lasso tools
Add, subtract & transform selections
Combining Selection tools
Cropping the completed image

Selection Tools
Using the basic selection tools: the Marquees, and Lasso tools
Moving a selection
Rectangular & Elliptical marquee tools
Adding and subtracting from selections
Selecting by colour, using the Magic Wand
Filling selections with foreground and background colours
Stroking selection outlines
Hiding edges
Transforming selections
Feathering selections
Remember to Select_Deselect your selection when finished (Ctrl D)
Using the colour Range command to select colours
Select_Colour_Range
Selections
Filling Selections using the Bucket and Gradient Tools, using Empty (Fill) Layers

Selections
Selecting areas of an image

Advanced Selections
Softening selection edges using Quick mask* (or Feathering)
*best method
duplicating and Moving pixels
Filling and drawing edges around selections

Advanced Selection Techniques

Symptoms

1) Hard Edge
Using Quick mask mode to soften edge selections rather than using ‘Feathered Selections’

Within Quick mask Mode:
Using Filter_Blur_Gaussian Blur to soften layer edges with accuracy rather than simply Feathering Selection edges.


1) Glow round edge, this is resolved by:
• Select_Modify_Contract

• Select_Modify__Expand

Using the Modify menu to modify selections
With selections

Editing and saving selections
Complex Selections may take some time to perfect, so it is always wise to save selections in case you can reload them later. (Or if you do not get time to finish masking a selection and need to return in another session to complete the selection)

Combining and moving selections

Saving and loading a selection

Applied
Select an image from Google (other) and make a selection

Basic Key Commands

The Crop Tool
Hiding or deleting parts of the image

The Brush Tool
Setting brush options - Hard and Soft Brushes
Modifying brush shapes
Customising your own Brushes

The Eraser Tool

The Gradient Tool
Creating gradients
Using gradients with predefined selection areas

Basic Image Adjustment and Correction
Brightness and Contrast
Colour Balance
Using Variations
Levels
Adding Grain
Using Filters

Text
Adding and editing text layers
Choosing fonts and styles, spacing for text
Applying Layer Styles to Text (e.g. Stroke, Gradient Overlays, Drop Shadows etc)
Use of Fonts for Branding

Applied Exercise
How to create a business card / letterhead / branding using graphics and text (using the Text Tool)

Converting text layers to pixels (e.g. Making a logo Combining Pen Tool and existing Text Layers

Image Adjustments

Colour Correction
Using Levels
Brightness Contrast
Using Hue and Saturation
Curves
Using colour Balance
Adjustment Layers
Colour Balance
invert

Using Adjustment Layers to not damage layer artwork.
Adjustment Layers Affecting all Layers Underneath – Quick fix for Printing Colour Problems! Changing the hue of images
Improving contrast and adjusting tonal ranges

These pixel editing options highlight the Importance of Keeping colour on separate layers to allow flexibility in changing later.

Transformations using Free Transform Tool

The Free Transform tool is used for scaling (resizing), rotating, and distorting elements of an image (which need to be on their own layer, so may need to have had a selection applied to bring the pixels onto their own layer).


Free Transform
Using Transform (also Right Click to select this mode) to Skew and Distort Elements.


Painting and Basics
Photoshop interface - palettes and tools
Choosing paint colours, brushes and settings

Colours
Use of Colour and Form
Switching the foreground and background colours
Working from precise colours (e.g. Pantone)
Colours and Branding
Using the Swatches Palette
Choosing CMYK safe colours, and viewing CMYK output in the RGB colour space
Using the colour sliders to choose colours
Choosing Custom colours

Retouching (Photography)
Using the Clone Tool
Using the Patch and Healing Brush Tools
Organising palettes
Rulers, guides and grids
Using the History palette & multiple undo
Viewing images
Working with palettes, menus & options Bar
Vector drawing tools
About Pixels, image resolutions and file size

The option palette

• Photo Retouching
• Colour and Printing
Colouring selections

Working with Channels

Manipulating Layers

Changing the colour balance
Applying filters
Filter special effects

Composition


How to make a basic Room from scratch in Photoshop using Rectangular Marquee Tools, Gradient fills and multiple layer

• 1 Point Perspective
• 2 and 3 Point Perspectives

Scanning in Artwork using Scanner
Sizing Artwork for Final Output
Understanding Dpi
Printing Artwork
Multiply and Screen Layers.
How to render a Line Drawing using Multiply Layers to maintain line art on a separate (top ) layer using Colour, Gradient Tool, and Wrapping Textures.

How to Wrap Textures onto Desired Selection Areas.

Blending Modes/ Layer Settings
Using blending modes for layers
Overlay Mode
Multiply Mode
Screen Mode
Other blending Modes

Intermediate Level

Using Layer Styles and the Styles Palette
Stroke effects
Drop Shadow lighting effects
Inner Glow to give 3D lighting effects

Fast Working In Photoshop - Jumping quickly between layers.

Using Ctr + Click Shortcuts within the document Window to jump quickly between layers.

Retrieving Selection Edges using Ctr + Click within the Layers Palette.
This is especially useful when applying lighting to elements on individual layers – Using the Gradient Tool.


Basic Pen Tool Techniques
Drawing paths
Drawing straight and curved paths
Combining straight and curved paths
Drawing a path around artwork

The History Palette
Setting History Options
Creating Snapshots
Creating documents from History States

Advanced Level

Advanced Selection Shapes – Using the Pen Tool
Logo Design – Using Vector Paths in Layers
Brief Overview of Graphic Design in the 20th Century – New Objectivity, Modernism, Saul Bass, deconstruction, Warhol. Contemporary Illustration styles.

Advanced Compositing
Working with Layer Masks

Retouching Images and Photos
Resolution and image size
Cropping an image
Adjusting the tonal range
Removing a colour cast
Replacing colours in an image
Adjusting saturation and lightness
Removing unwanted blemishes and artefacts
Applying sharpness
Using the Clone Tool, Patch and Healing Brush Tools
Using the Dodge and Burn Tools
Using corrective filters
Overlays - changing the feel of photos, Old Sepia effects
Strategies for retouching using duplicate layers
Subtle detailing using Layer Masks for optimum control and flexibility

The History Brush
Using the History brush to restore from History states

Creating and Saving Brushes and Patterns
Creating textures

Clipping Groups
Using layers as masks for other layers
Shape Tools
Using Vector shapes in Photoshop
Understanding Photoshop in the Context of other programs

Working with Illustrator and Photoshop
Placing and working with Illustrator files in Photoshop
Importing to Adobe Illustrator for Print (if required)
Importing vector graphics from Illustrator into Photoshop

Exporting PNG files from Photoshop into other programs, especially Flash to maintain layer transparency for animation.
Exporting Photoshop files (maintaining layers and Layer Sets) to After Effects for animation. E.g. Title Sequence credits sequence.
Exporting texture files into 3D programs (Light wave, 3D Studio Max, Maya)
Photoshop Actions
Recording actions, and batch processing

Annotations
Creating visual and audio notes that appear on your image
Calibrating Monitors
Advanced use of Filters